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Sidesteps

A deck of 116 cues for getting unstuck

When you’re stuck, take a sidestep.

Open-ended prompts for solving problems, whether they be creative, technical, or personal. Draw a card and see what moves you.

or press Space
Pace

Let it loop

How it works

A nudge, not an answer.

  1. 01

    Name the problem

    A sentence is enough.

  2. 02

    Draw a card

    Each card is a short, open-ended nudge.

  3. 03

    Hold it up to the problem

    Take whichever reading moves you. If nothing fits, draw again.

Seven suits

Different ways to move.

Browse the whole deck